tag:blogger.com,1999:blog-2786879593052320254.post4665101685101762661..comments2022-11-25T02:23:35.447-08:00Comments on Realms of Despair:Tips that go a LONG way: How item prices are determinedxenapanhttp://www.blogger.com/profile/06248838876476140820noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2786879593052320254.post-75661577130108035412011-10-07T23:35:56.412-07:002011-10-07T23:35:56.412-07:00Thats actually pretty cool! interesting way to see...Thats actually pretty cool! interesting way to see some cool stuff but with how much RoD has changed the stock stuff, interactions with rooms and mobs and even items are alot deeper now.xenapanhttps://www.blogger.com/profile/06248838876476140820noreply@blogger.comtag:blogger.com,1999:blog-2786879593052320254.post-56662283805572554502009-10-26T00:05:34.895-07:002009-10-26T00:05:34.895-07:00Hey, looks like this page hasn't been updated ...Hey, looks like this page hasn't been updated in awhile. Anyway, not on topic with this post, but there are a bunch of SMAUG areas, including some "RoD exclusive" ones, available for browsing in a frozen snapshot at the Aethar project. It's even got Seth's Fortress, though it's a split evolution from RoD's copy (the Aethar copy was maintained by Dominus while the RoD copy was maintained by Kali). Here's the Aethar project: <a href="http://www.glowingfaceman.com/aethar/" rel="nofollow">Aethar, a frozen SMAUG MUD over HTTP</a>Glowing Face Manhttps://www.blogger.com/profile/07717328290680086281noreply@blogger.com