Showing posts with label money saver. Show all posts
Showing posts with label money saver. Show all posts

Tuesday, January 24, 2012

The (CHEAP) Neut Augurer

As with all other neut characters, there are things you need to remember to avoid.
a) Stuff that spawns. Guardian vampires in particular will make you dev very fast.
b) group. Dont group if you don't need to. Being grouped will change your align for every single kb that anyone in the group makes. Especially since you have spiral, you typically will never need to group even if the tank is rescuing you.
c) watch your align. particularly before you start battle and just before the mob dies. If you can't realign and zapping is inevitable, empty out your container of heals/manas to make sure your equipment does not get left on the ground where a mob might take it or a reboot/crash wipes it. Of course, dont forget to save.

Devout-> Neut
Sigil (20/20/1 stat of choice)-> Sigil (no change)
Ring of the universe (30/10/0) X2 -> Set's ring of power +20 hp X2 = +40hp
String of dragon's teeth (75/100/0) X2 -> No change
Adamantium Plate Armor (120/0/0) -> No change
Shade Helm (100/0/0) -> No change
Eltor hide leggings (30/0/1str 2dex) -> No change
Snug winter boots (20/0/2dex) -> Boots of Delphium (2dex->2str)
The Golden Gauntlet (25/0/0) (Templar gauntlets for +3 ogre) -> gauntlet of red dragonhide (+5hp +dex +con)
Immortal light (55/55/2 wis) -> Mark of the beast (-5hp/mana -2wis)
Mindflayer's robe (100/0/1 int) -> Tattered robes of intolerance (+0hp +1wis -int)
Skin of the gods (45/0/0)-> cream colored sash (-10hp)
Lion crested bracers (0/0/2 str) X2 (cause you need the str probably)
Doomgivers (100/50/0) X2 (just any old cheap 100hp weapon. you cant dual anything with maul of stone unless its reweighted though the alternative would be to wield maul, and have hold/shield be over 50hp total to reach the same amount)-> Elfbane/Shieldbreaker X2 or + Oak shield + Matrix (Same dual, -hp 15hp to maul150/millenium45/valk shield30) 
Maddening voices (25/0/-1wis) -> earring of Glasswalker bone (+5hp)
Shades (0/0/0) (for the detects)-> no change


Overall changes: 35hp if dual wield. 20 if wield/hold/shield. Of course it gets vastly better when you put money into it but definitely more expensive in just the matrix. 

Sunday, January 7, 2007

heals and healing.

Everyone needs heals. unless you just plan to stay in darkhaven forever, sooner or later you will need to quaff a heal or two but purples just dont heal enough after a while and violets are over 10X more expensive but only 2-3 times more effective.

There are alternatives... but you need to work a little for them, but they can help save alot of money on potions when you can get them without a scratch.

Vial of undead spirits: easy to get... if you drop by tull manor every so often you can also get..
a bar of soap: healing and a little bit more
potion of life healing: when you get to the point you can kill the hobgoblin king, this is useful and the mob carries variable amounts of gold.
newt egg: doesnt heal as much as a heal potion does, but plentiful with the fire newts.
fiery orange potion: while gathering newt eggs, this is another item in the area.. a heal potion.. a little weighty but worth keeping since you are going in there already.

flask of gutbuster: probably the most useful heal you will find. cures poison, curse and heals too. have plenty of these for emergencies.
murky green potion: it sure didnt help the green trolls of old marsh but these can really help you. double cure critical at roughly level 43-44 heals nearly 100 hp. basically same as a heal but you can get roughly 7 a repop.
a bottle of 'mirke': not so easy to get to, but casts heal and protect. also not alot of people visit the village in cursed lands. after all.. it isnt a very pleasant place

apple of life: in revelation city there are two places to get these from the floor, and another you can fight for. careful tho.. staking area repops for these ends in unpleasant results. on the other hand you can fight joseph for them but hes a little harder than walking in and picking them up./but each one is worth the effort cause they are double heals
ambrosia: of the gods of olympus. dont take your money along but alot of the gods have this double heal.
elixir of health: annoying to get to... carried by the forth horseman of the apocalypse... death. but triple heals like this one can bring you from the verge of death back to life! if you are evil or neutral you will need to answer thoth's riddle to get out though. devouts on the other hand can heal up, get sanc and recall at isis.

naturally this is just a short list and by no means an exhaustive one. good luck finding more ways to subsidize your healing.

Friday, January 5, 2007

Charisma and repairs...

The best way to make money is to save money. Most people rem all, repair all and don't realize they are paying too much for repairs. Why? because no one rolls 18 cha for characters unless they plan on using them to only buy stuff. 18 cha is a waste of much needed stats but when repairing.. having high cha will save millions (literally) after a long day of running. All you need is a few pieces of cha eq to wear while you pay for repairs.

Best items for cha:
Colorful scarf (level 5 neck) 3 cha (way cheap and buyable too!)
Black lace brassiere (avish level body) 4 cha (people tend to throw em away after dobra kills. KEEP THEM)
Ruby encrusted necklace (level 10 neck) 4 cha (but there is a very short and slightly costly puzzle to make them)
Bright ruby (level 2 head+/ hold) 2 cha (off the carbuncle in green forest)

Note: I haven't really listed that much... cause 2 necks + body takes care of most chars... with a ruby or two.. you can max any character with 9 cha which will reduce prices for your repair. (3+3+4 = 10 easiest combo and very cheap and easy to get too. 4+4+4 =12 is overkill but helps max if you have trollish on)

Anyhow.. a quick comparison to make my point.

9 cha: (note very little eq damage)
Bugelii the blacksmith tells you, 'It will cost 15600 pieces of gold to repair Collar of Abyssal Servitude'
Bugelii the blacksmith tells you, 'It will cost 80361 pieces of gold to repair darkness'
Bugelii the blacksmith tells you, 'It will cost 78000 pieces of gold to repair a strand of polished jade'

21 cha: (thief, same eq as above just higher cha appraise)
Bugelii the blacksmith tells you, 'It will cost 10800 pieces of gold to repair Collar of Abyssal Servitude'
Bugelii the blacksmith tells you, 'It will cost 55635 pieces of gold to repair darkness'
Bugelii the blacksmith tells you, 'It will cost 54000 pieces of gold to repair a strand of polished jade'

Savings are basically.. 1/3rd of the 9 cha price. so 3 repairs later, you basically saved yourself a whole repair's worth of money! Just get an alias to repair!

Here's one for zmud:
#AL repairme {#2 finditem scarf;finditem brassiere;rem all;#2 wear scarf;wear brassiere;repair all;#2 rem scarf;rem brassiere;wear all}

Thursday, January 4, 2007

Drinkcons and leveling

Always thirsty? hungry? STARVING? drinkcon's are your friend. Why?
a) They satisfy BOTH thirst and hunger (thirst more than hunger of course) every time you drink
b) Its free.. you don't need to buy food and keep all that extra weight either.. ONE drinkcon can fix all that.
c) renewable.. fill you can keep going.