As with all other neut characters, there are things you need to remember to avoid.
a) Stuff that spawns. Guardian vampires in particular will make you dev very fast.
b) group. Dont group if you don't need to. Being grouped will change your align for every single kb that anyone in the group makes. Especially since you have spiral, you typically will never need to group even if the tank is rescuing you.
c) watch your align. particularly before you start battle and just before the mob dies. If you can't realign and zapping is inevitable, empty out your container of heals/manas to make sure your equipment does not get left on the ground where a mob might take it or a reboot/crash wipes it. Of course, dont forget to save.
Devout-> Neut
Sigil (20/20/1 stat of choice)-> Sigil (no change)
Ring of the universe (30/10/0) X2 -> Set's ring of power +20 hp X2 = +40hp
String of dragon's teeth (75/100/0) X2 -> No change
Adamantium Plate Armor (120/0/0) -> No change
Shade Helm (100/0/0) -> No change
Eltor hide leggings (30/0/1str 2dex) -> No change
Snug winter boots (20/0/2dex) -> Boots of Delphium (2dex->2str)
The Golden Gauntlet (25/0/0) (Templar gauntlets for +3 ogre) -> gauntlet of red dragonhide (+5hp +dex +con)
Immortal light (55/55/2 wis) -> Mark of the beast (-5hp/mana -2wis)
Mindflayer's robe (100/0/1 int) -> Tattered robes of intolerance (+0hp +1wis -int)
Skin of the gods (45/0/0)-> cream colored sash (-10hp)
Lion crested bracers (0/0/2 str) X2 (cause you need the str probably)
Doomgivers (100/50/0) X2 (just any old cheap 100hp weapon. you cant dual anything with maul of stone unless its reweighted though the alternative would be to wield maul, and have hold/shield be over 50hp total to reach the same amount)-> Elfbane/Shieldbreaker X2 or + Oak shield + Matrix (Same dual, -hp 15hp to maul150/millenium45/valk shield30)
Maddening voices (25/0/-1wis) -> earring of Glasswalker bone (+5hp)
Shades (0/0/0) (for the detects)-> no change
Overall changes: 35hp if dual wield. 20 if wield/hold/shield. Of course it gets vastly better when you put money into it but definitely more expensive in just the matrix.
This blog is in no way, shape, or form related to the website http://www.realmsofdespair.com This is a PLAYER's blog about the MUD. I've been playing this MUD since 2001 and hopes to provide some insight into the intricacies of this awesome FREE game.
Showing posts with label optimization. Show all posts
Showing posts with label optimization. Show all posts
Tuesday, January 24, 2012
Wednesday, January 10, 2007
keeping up with the weight.
Everyone plays and eventually.. you run out of room, the more you play, the faster it seems to happen. Some ways to save space...
a) throw out the trash. should be pretty obvious. sub par eq, anything you dont need should go.
b) sort your leveling eq. that is to say.. get a set of it.. and sell/throw away the rest of it... its not like you can level on 2 screens at once. serious leveling should be attack, move, attack, move, then repeat till av. of course, if the spare eq is any good... sell it. only if it scraps easy or expires.. or something like that, keep a few spares. enchantable weapons... keep 4. one druid, one neph, one evil, one devout enchanted. update as needed if you get better av dams (or if the weapons is just totally awesome and is likely to become OOG like corkscrews... no.. there arent any right now)
c) move your excess weight. level a BUNCH of low level warriors. make em all level 6 first, then as you have higher level stuff, level one up a bit more. toys, treasures and most keepsakes are relatively low level. so keep your toys and stuff on a storage at home. if you want... a nice way to get even MORE storage space out of this...
d) mages and extradimensional portals... ok so there is a catch. mage portals reduces weight of items a little bit. so for every 5 weight you put in, it only weighs 4 while its IN the portal. so you basically get a 20% cut of weight (correct me if im wrong. it might be a little more but for every 5 weight you lose at LEAST 1. ) so what do you do? make a level 13 mage, make extradimensional portals. fill em up on the mage, give em to your warriors = free containers as well. the catch is.. you need to give back the portal to the mage to get your stuff OUT.. this means you need to be HIGHLY organized or do alot of portal searching.
a) throw out the trash. should be pretty obvious. sub par eq, anything you dont need should go.
b) sort your leveling eq. that is to say.. get a set of it.. and sell/throw away the rest of it... its not like you can level on 2 screens at once. serious leveling should be attack, move, attack, move, then repeat till av. of course, if the spare eq is any good... sell it. only if it scraps easy or expires.. or something like that, keep a few spares. enchantable weapons... keep 4. one druid, one neph, one evil, one devout enchanted. update as needed if you get better av dams (or if the weapons is just totally awesome and is likely to become OOG like corkscrews... no.. there arent any right now)
c) move your excess weight. level a BUNCH of low level warriors. make em all level 6 first, then as you have higher level stuff, level one up a bit more. toys, treasures and most keepsakes are relatively low level. so keep your toys and stuff on a storage at home. if you want... a nice way to get even MORE storage space out of this...
d) mages and extradimensional portals... ok so there is a catch. mage portals reduces weight of items a little bit. so for every 5 weight you put in, it only weighs 4 while its IN the portal. so you basically get a 20% cut of weight (correct me if im wrong. it might be a little more but for every 5 weight you lose at LEAST 1. ) so what do you do? make a level 13 mage, make extradimensional portals. fill em up on the mage, give em to your warriors = free containers as well. the catch is.. you need to give back the portal to the mage to get your stuff OUT.. this means you need to be HIGHLY organized or do alot of portal searching.
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